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Sunday, 16 April 2017

New project: Introduction to Jungian archaeology

Current Mind Map (The Brain) for the project (click image to enlarge)

An "introduction to..." book is usually written to familiarize people with an an existing topic, but for this one, the topic does not yet exist and I am introducing it as a potential topic. How does the mind influence archaeological interpretation and how do these interpretations vary according to personal and collective psychology?

The mind map is being constructed in order to create the basic outline for the book. Each title opens to a notes field and reveals further thoughts, links to other thoughts, and links to documents. Eventually, it will be arranged as an outline order instead of alphabetically, but it will not become the chapter headings (that will be another another title with its own "children".

An introduction will include the basics of Jungian psychology necessary to understand the text.

How long this will take to complete, I have no idea. I'm hoping it will be done within a year, but we hope for lots of things! I will post updates here and perhaps also on Research Gate and Academia.edu.

If I feel the need to take a break from it, I might write a book on training Coydogs.


John's Coydog Community page

4 comments:

  1. Hello John:

    Well, good luck with the project.

    I imagine the ad hominem abuse and insults are already being formulated in one Eastern European capital by one prominent member of archaeology's Single Brain Cell Cadre.

    Enjoy what's left of the Easter Hols.

    Best

    John Howland
    UK

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    Replies
    1. Hi John,

      Thank you! --- as for the abuse and insults, I don't think he would dare! :-)

      Best,

      John

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  2. Sounds like the arrangement of your book could follow similar to the "choose your own adventure" books from when I was a child! Fun!

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  3. Jules! You surprise me once again -- I did not expect to see you here.

    That's actually an interesting idea. I might run with it or just try to connect everything in a single narrative. I also like the idea of those "choose your own adventure" stories and way back, when I had a Tandy computer with no hard drive and which took five inch floppy discs, I built my daughter such a computer game using text find "hyperlinks" in a Word Perfect document to navigate through different events and puzzles in the story. I made the graphics out of different Word Perfect characters. She and her friends liked playing it, as crude and primitive as it was.

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